How was the Mortal Kombat game designed?
SinkingDuel路6 months agoThe team used advanced motion capture tech for that era to bring characters to life, with a crucial emphasis on creating unique and memorable Fatalities for each character, making it stand out from other fighters.
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Mortal Kombat's design started with the vision of creating a brutally fun and visually groundbreaking fighting game. The developers, led by Ed Boon and John Tobias, focused on digitized sprites of real actors, which gave the game its unique look back in 1992.
They designed Mortal Kombat with the intent to push boundaries in terms of graphic content and gameplay mechanics, which they succeeded with those iconic Fatalities and gory combat.
Honestly, they threw in a bunch of violence, added cool characters with special moves, and voila, you get Mortal Kombat!
馃憖 If you like Mortal Kombat...
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