How to Create Tetris in Java
ReoccuringRace路6 months agoStart by setting up a basic JFrame for your game window. Then, manage the game logic with a Timer, handle user inputs with KeyListeners, and draw the game board using JPanel's paintComponent method. Don't forget to create a class for the Tetriminos!
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Check out some open source projects on GitHub for Tetris clones in Java. They can give you a solid starting point and some inspiration!
Honestly, Tetris is pretty simple to code in Java. Just focus on the game loop, rendering, and input handling, and you'll be stacking blocks in no time.
I've built a Tetris clone in Java before! Use a 2D array to represent the game board, and make sure to write separate classes for the game state, the pieces, and the main game logic. Happy coding!
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