How Are Attacks and Hits Calculated in XCOM 2?
In XCOM 2, attack success is based on a combination of soldier stats, weapon accuracy, cover, and enemy defense. The game rolls a virtual dice against these modifiers to decide if a hit lands. It's all about those percentages!
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XCOM 2 calculates hit chance using your soldier's aim minus the enemy's defense plus any bonuses from abilities or gear. RNG then decides the rest!
Basically, it's a mix of your soldier's aim, the target's defense, and cover bonuses. The game rolls a random number to see if you hit.
As a long-time player, I can say it鈥檚 all about stacking the odds. Soldier aim vs. enemy defense + cover, then RNG rolls to finalize!
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