How does Venture into the Dungeon work in MTG?
Simple version: Venture into the Dungeon lets you move through rooms in a Dungeon card to get cool bonuses. First venture puts you in room one, keep venturing to move further, finishing a dungeon can give extra perks. Only one dungeon at a time though!
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Oh, diving into dungeons, are we? Here鈥檚 the deal: 'Venture into the Dungeon' is a keyword action in MTG that allows you to interact with a mini-game within the game. When you venture into the dungeon, you're essentially moving through rooms in one of the Dungeon cards. The first time you venture, you enter the first room of the dungeon of your choice (from outside of your starting deck). Each additional venture allows you to move further into the dungeon, unlocking various effects like drawing cards, gaining life, or creating creature tokens. Each room has its own unique effect and once you complete a dungeon, some cards might offer you additional rewards. Remember, you can only venture into one dungeon at a time but can start a new one once the current is completed!
Honestly, it sounds more complicated than it is. Just pick a dungeon, follow the rooms, get the treasure. Easy peasy.
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