How I Built This Tetris
MuggingCreek路6 months agoI started by learning the basics of game development. Then, I used a programming language like Python and a library like Pygame to create the core gameplay. Lots of trial and error, but definitely worth it!
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It's all about getting the basic logic down. First, I implemented the tetrimino shapes and their rotations. Then, I coded the grid and collision detection. I used JavaScript and HTML5 Canvas for rendering.
Honestly, using Unity and C# made it super straightforward. Plenty of tutorials out there to guide you step-by-step. Just start small and keep iterating.
I just followed a bunch of online tutorials and pieced things together. YouTube and Stack Overflow were lifesavers. Coding the game was like playing Tetris itself, fitting all the pieces together!
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