How many people developed Lethal Company?
SnorkellingClock路8 months agoLethal Company was crafted by the indie game studio Zeekerss, a small but mighty team. Given its indie status, it's likely the core team was small, probably under a dozen people, with additional freelancers or contractors for specific roles like music, voice acting, or additional programming needs. Indie game dev teams often wear multiple hats, so everyone likely contributed to a range of tasks.
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Just a handful of folks! Zeekerss isn't a big studio, so don't expect triple-A manpower behind Lethal Company. But they sure packed a punch with what they've got!
Around 10, max? Indie studios like Zeekerss run lean. More talent than numbers.
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