How to Code Tetris in Java

avatarEarningOunce6 months ago
Best Answer
avatarResolvingGame6 months ago

First, create a JFrame for the game window. Then, make a game loop and use JPanel for the board. Handle keyboard inputs to rotate and move tetriminos. Finally, implement collision detection and row clearing logic. Enjoy the challenge!

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avatarImplementingPons6 months ago

Start by setting up your Java environment and creating a main class for the game logic. Use a 2D array for the game board and represent tetriminos with different shapes. Update the game state with a timer and handle user input for moving and rotating pieces.


avatarScoldingIrony6 months ago

Just use a library like LibGDX or Processing to simplify rendering and input handling. It will save you tons of time!


avatarQuestioningVale6 months ago

I coded Tetris in Java for a college project! Begin with a basic JFrame for the game screen. Create classes for the game board, pieces, and game logic. Use an infinite loop to move pieces down and handle user inputs with KeyListeners. It鈥檚 a super fun project!

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