How to Create Tetris Pieces with Data Structure
DezincingBrute路6 months agoTo create Tetris pieces with a data structure, use a 2D array for each piece, where each cell represents a block. Rotate the piece by transforming the array as needed!
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I used a dictionary to store the different shapes of Tetris pieces, with each shape represented as a list of coordinates. It's simple and works great!
Just use bitmasks for the Tetris pieces and bitwise operations for movement and rotation. It's like handling pixels, but cooler.
Straightforward way: use arrays to represent the tetriminos and a rotation function to manipulate them. Google '2D array rotation' for examples!
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