How to Make a Tetris Board in Java
CorsetingJoke路6 months agoStart by creating a JFrame as your game window. Use a JPanel for the game board and implement the game logic in a separate class. Don't forget to manage the game loop for placing and rotating the tetriminos. Happy coding!
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Implement the Tetris board as a 2D array of integers. Each cell can hold the value of 0 for empty or a number representing different tetriminos. Use a timer to handle the falling piece logic. Good luck!
Hit up the Swing library to create a graphical interface. Use key listeners to handle player input for piece movement and rotation. The hardest part is collision detection, so be patient!
I've done this before! Use Swing components to create the game board and implement KeyListener for controls. Managing timers for piece drops and collision detection takes some trial and error, but it's super satisfying once it works!
Stop overthinking it. Create a grid of squares and update their states as pieces move and rotate. Kinda like painting, but way more code!
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