How to Make Helix Jump in Unity
BackingPeck路5 months agoHonestly, just clone someone else's project and re-skin it with your own graphics. Why reinvent the wheel?
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Start with creating your helix structure using a bunch of cylinder objects stacked on top of each other, and then use Unity's physics engine to make your ball bounce. Add a script to handle player input for rotating the helix. Don't forget to add obstacles to make it challenging!
You can break it down into three major steps: design the helix in a 3D modeling tool or directly in Unity, code the ball physics, and then implement player controls for the rotating helix. Have fun with it!
I made Helix Jump in Unity by first creating a 3D helix model using ProBuilder, then scripting the ball's movement with Rigidbody components, and finally, I added swipe controls to rotate the helix. It's all about tweaking the physics to get that perfect bounce.
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