How to Make Tetris in Unity 2D
Start by setting up a new Unity 2D project. Create a grid for your game board using an empty GameObject with a Grid component. Then, create your tetrimino shapes using separate GameObjects with SpriteRenderers attached. Write scripts to handle movement and rotation of these shapes, and implement collision detection to ensure they interact correctly with the game board.
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First-hand experience here: Build your board using a simple 2D array, and represent your tetriminos using prefabs. Use Unity鈥檚 Input system to handle player controls, and write a script to check for row completions and adjust the score accordingly.
Just use the Unity Asset Store; plenty of Tetris clones are already out there. Why reinvent the wheel?
Don't forget to add some sound effects and music to match that classic Tetris vibe! Unity鈥檚 AudioSource component is your friend here.
馃憖 If you like Tetris...
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