How to Write Tetris in Java
TrottingArea路6 months agoTo write Tetris in Java, start by creating the main game loop that handles piece movement and collision detection. Use a 2D array to represent the game board and update it as pieces fall and clear rows. Don't forget to implement rotation logic and keyboard controls for moving the pieces!
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Start with a grid-based board, implement falling pieces with rotation, and use key listeners for controls. PaintComponent will handle the rendering. Java Swing or JavaFX works great for this!
Honestly, you'd be better off finding an existing Java Tetris project and modifying it. No need to reinvent the wheel!
You'll need to brush up on your Java Swing skills! Create a JFrame for the game window, use a JPanel for the game board, and handle key events for piece movement. Also, make sure to manage game state and piece rotation carefully. Happy coding!
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