How to make Geometry Dash in Godot
SawingBully路7 months agoFirst off, you're gonna want to get comfy with Godot's basic functionalities. For a Geometry Dash clone, grasp the Physics2D for your character movement and CollisionShape2D for hitting obstacles. Use the AnimationPlayer for those snazzy animations and don't forget Area2D to detect those painful spikes! Godot's Scene system will be super handy for building levels. Also, dive into GDScript, it's easy to pick up, especially for game logic and controls. Start simple: make your square jump and avoid obstacles!
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Godot's doc is your best friend! Seriously, check out their step-by-step tutorial. For a Geometry Dash-like game, you'll wanna focus on mastering KinematicBody2D and the animation system. Also, learning to sync gameplay with music is a must, so get familiar with the AudioStreamPlayer. There's a bit of a learning curve, but it's worth it.
Nah, too much work. Just play the original game.
Done this. It's rewarding but takes patience. Focus on perfecting one level first. Getting the jump right is crucial. Use signals for collision detection. And remember, timing is everything, especially with the rhythm aspect. Good luck!
馃憖 If you like Geometry Dash...
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